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Call of Duty: World at War: Patch 1.2 zum Download

Zweiter Patch für Call of Duty: World at War

4P - Das Spielemagazin
© 4P-Logo - Funke Mediengruppe

Eine kurze Geschichte der Videospiele

Die Geschichte der Videospiele beginnt bereits in den späten 1940er Jahren mit wissenschaftlichen Tüfteleien.Die erste bekannte von ihnen war “OXO”, ein Tic-Tac-Toe-Spiel, in dem man gegen den Computer antrat.

Items addressed in 1.2:
– Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
– Fixed exploits that allowed for power ranking servers.
– Fixed router related server authentication errors.
– Fixed HTTP Redirect functionality for downloading mods
– Fixed sound device crashes stemming from Emulated Sound Devices
– Fixed exploit which allowed players to color their name tag.
– Hits now register properly while targeted player is leaning.
– Enabled /cg_drawfps in multiplayer games.
– Fixed command-line +connect functionality
– /cg_fov no longer resets to the default value in between matches.
– Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
– „Accept Game Invite“ is bound to its default key, F10.
– Implemented fix for attempting to join password protected servers from the server browser.
– Fine tuned Bolt-Action Rifles for balance.
– Screenshots no longer overwrite each other.
– Fixed various multiplayer map related issues and exploits.

We are aware that /record is not on this list, but are happy to say we’ve already begun working on a Patch 1.3 which will address /record. More details on that patch will emerge after the 1.2 release.