* 8 New Historical Castles – Including Windsor in England, The Heuneburg in Germany and Fougère in France
* 3 New AI Players – The Queen, the Bishop and Noble Sir Grey
* 4 New Kingmaker Maps – Including maps based on Europe and Korea
* ‚The Conquest Trail‘ – A whole new game mode where you must battle through a collection of Europe’s mightiest castles!
Game Balancing
* Pheasant hunting less productive but deer hunting more productive
* Apple Farms more productive
* Dairy Farms more productive
* Pitch production now twice as productive
* Crossbowmen’s firing range and shot damage increased
* Knights cost more to build
* Axe throwers now less effective against metal amour
* Assassins not effected by traps – invisible at closer range
* Monasteries cost less to build and provide more honour
* Gong Farmers or Falconers are no longer affected by crime.
* Towers are more expensive to build
* Gatehouses cost a little more to build
* Statues provide less honour
* Tunnelling range reduced
* Cannot now tunnel under water
* Moat costs reduced
* Rock throwers and baskets now have triple damage.
* The range of burning logs has been halved.
* Torture devices now give honour every month
Bug Fixes
* Various gameplay and movement code optimisations
* Fixed occasional crash in War Chapter 4 and 6.
* Fixed a crash when selecting the map type in editor.
* All objects in editor can now be deleted
* Fixed crash to desktop experienced playing War Chapter 4 and 6.
* Fixed issues with knights mounting horses
* Fixed controlling gatehouses bug
* Fixed pitch workers turning to crime bug
* Fixed invisible outlaws bug
* Fixed Lord walking on keep bug
* Fixed speech when placing pitch
* Fixed rocks sticking through buildings
* Fixed stone tippers on walls bug
* Fixed catapults not firing stone bug
* Fixed mangonels firing at long range bug
* Rock baskets can now be placed on towers and gatehouses
* Honour from punishments is now displayed in the interface
* Stopping carter post now refunds goods
* Various other bug fixes